First updates! ver 0.1.0 :}


Hi, immi here!
With Wednesday's presentations behind me and the final deadlines done, I had some good feedback and ideas to tidy up this project a little. I am planning on adding more major things later, but for now this is what has changed:
- Start menu: Select the level you want to play or just jump right into the game from the first stage
- Buttons for score screen: More options for the player to choose how quickly they move from stage to stage
- High score: The number can now go above 0, but is currently still local so it resets each play session.
- Fixed shields: shields no longer disappear if you hit an enemy tank
- Misc: Better readability and contrast here and there

So essentially this is a prettier version of the project as no new content has been added. This is a version I feel more comfortable sharing to friends and acquaintances for more feedback and ideas. I'm not done with the project yet though, so there will be more content added later. 
I also looked into version numbering so that's something cool I'm doing now!

Although this version is an improvement from the first version, I'd like to add more things as I go. Current options include:
- Animations
- Damage indicators to tank(to better communicate different durabilities)
- More permanent high-scores
- Audio
- The 4th tank type
- Improved movement logic(Dear DFTBA, your concerns have been heard ::})

I'd be glad to receive feedback and ideas and any comments you may have, and I want to thank everyone who has already provided me with some, especially DFTBA and Flrn1 B) Hope the changes please you and nothing broke!

That's all, happy holidays!
Love, immi <3

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